A couple of days ago, I was watching this small Silverlight vs. Flash: Stray Sheep sample and perceived something strange in the rendering. If you pay attention to the Silverlight implementation you'll notice that the sheep gets blurry in one of the frames. So, as many of my clients asked me a lot of times about this issue with bitmaps in Silverlight and WPF applications, I'll try to explain the technology concept behind this "undesired" side-effect of device rendering.
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