Design From User's Perspective: New Xbox 360 Experience

posted on July 15, 2008 by miguel interaction design | user experience

I've been thinking about how we, engineers and computer related people, design products and software. Usually we have what we think are great ideas, we tend to create create a kind of business strategy and then start developing. Usually, when things has gone this far we almost have a prototype or design to show off and start a process to enhance interaction and improve usability. In terms of thinking about a new product (let it be software, a book, a drawing or anything we can create) we should always think on the users and how will they really be using product. It's not only much smarter than simply adapting users to the product, it's a matter of simplifying the experience so learning is not required to use it.

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improving user experience, designing from scratch

posted on July 4, 2008 by Miguel interaction design | user experience | analog experiences

I've been reading a lot about how to enhance user experience in daily tasks performed by users. And reading is almost 20 books on different topics ranging from sociology, psychology, usability and design. Most of you already know my point of view regarding user experience (UX) and usability, and that's the reason why I've thinking a bit on how people interact with the environment and, recently, urban architecture. This post starts a new category to host thoughts on what I've labeled "Analog Experiences" to represent user experience facts in the "real analog world" that we interact with through our senses :)

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testing XHTML across multiple browsers

posted on June 29, 2008 by Miguel blogging | usability and accesibility

Today I woke up and saw a comment from an "anonymous" user stating that the site couldn't be accessed from Firefox.  I'm sure he was not right because I tested this site in Internet Explorer 7 and Firefox 3 before uploading it for the first time.

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the state of the form in actual UX devigners

posted on June 25, 2008 by miguel conferences | interaction design | user experience

Last Saturday, as said before, I took part in Madrid Un-Conference 4.0 and I would love to share with you my presentation a thoughts about the creation of form in software engineering. The main purpose of this micro-speak (but an impressive and huge topic) was to start a conversation about innovation in user interface and the now widespread use of control libraries, control toolboxes and pre-fabricated experiences.

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a new renaissance is blossoming

posted on June 21, 2008 by Miguel blogging

I know it's been a long time but I've finally came up with new ideas to keep up with my personal blog and express some new and important parts of what's inside my mind. As many of you may already know I stopped publishing my old blog, located at http://blogs.clearscreen.com/migs, around 13 months ago because I was kind of busy with other aspects of my life, but that it's exactly what I've changed during the last days.

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